Dragon Quest 11 What Happens if You Climb Down Eriks Hole Again in the Castle
At that place is a little side story for Hendrik back at Heliodor Castle, and so caput there and go inside. Before doing this little side story, y'all will want to get Hendrik resistant to the dark element. You should have more than enough equipment during the last part of the game in society to get information technology high enough, or even 100% resistant to dark. This is because there is a i-on-one battle at the finish and being resistant to nighttime volition make it a lot easier. The Field Marshal'due south Finery offers 40% protection at +iii, and the Ruinous Shield offers l% protection at +3. Once you're ready, enter Heliodor Castle and speak to the guard in the master hall with a pink speech bubble, who will mention about a shadowy affair floating virtually the place.
(i of two) You should be able to make Sovereign Seals to help in the upcoming boxing
You should exist able to make Sovereign Seals to assistance in the upcoming boxing (left), The Ruinous Shield is a keen item to help with dark protection (right)
The terminal identify it was seen was the courtyard, which is off to the left of the main hall, and where the Yggdrasil root is located. Go at that place at present and yous will see the shadowy effigy, with you being told to touch the root. Practice that to get a vision, which should pretty much tell y'all who the shadowy cloud is. The shadow will at present move, so follow it dorsum into the main room, earlier information technology ventures n. It will head eastward at the beginning intersection, and then enter the dining hall. The shadow volition continue into the minor room on the left, and so collaborate with it in front of the one shelf. The shadow will disappear at present and Hendrik mentions going to Jasper'due south old room.
This is off the left side of the main hall, to the north of the courtyard; just look for the pink marker on your map. Go into Jasper's room and interact with the shadow, only for it to disappear over again. Read the journal on the table later it'south gone to learn more most Jasper's true feelings from the past. Once you're washed in that location, caput dorsum into the main hall to notice the shadow, who volition disappear when interacting with it. The shadow will move to right outside the throne room, then head upstairs. Follow it and it will eventually get outside to the balcony, which is where a cutscene volition take identify, besides as the boxing.
Boss - Shadow Jasper
The fight is one-on-one between Hendrik and Jasper, and then depending on when you do this, it could be an easy battle or a harder 1. Despite that, equipping items that protect Hendrik from dark volition help immensely in mitigating harm, making things a lot easier. The fight is in three phases, with Jasper starting out in human form, with twin swords. He can attack normally, with it hitting twice, and volition likewise slam a nighttime sword on you. Depending on how well congenital Hendrik is, you lot may be taking little to no damage, since he does have a lot of defence force. If y'all experience like you demand to heal at all, Hendrik does have access to Moreheal.
Afterward taking enough HP off of Jasper'due south homo class, he will transform into the Jasper Unbound form, which is the ane with wings. Sometimes he will waste a turn "guffawing graciously," which is e'er dainty. Likewise his normal assail, he can toss a lance of darkness at you, which deals no damage if you're fully protected from dark. There is too a dark-breath attack, as well as a flurry of slashes. Note that Jasper can also remove your buffs with the disruptive wave here, so unless y'all demand the buffs to survive, it's better to ignore them. Once enough damage has been done, Jasper reverts to his human form and the fight will be cartoon to a shut before long.
(1 of two) The night attacks wont do anything against y'all if yous are protected confronting them
The dark attacks wont do anything against you if you are protected against them (left), The flurry of attacks in the second class can put a hurting on y'all without buffs (right)
The tertiary phase is the easiest, every bit Jasper is starting time to deteriorate here. The darkness consuming him will begin to damage him on its own, and the majority of his attacks will probable miss or not do much harm. Go along hitting him and the fight volition cease. Throughout the battle, depending on how you built Hendrik, you lot should be using your best single-target attacks. If using an axe, then Parallax is definitely the best option. Unbridled Blade is slap-up for greatswords and for swords, at that place is Gyrfalcon Slash.
When you've won the battle against Jasper here, watch the scene that follows. This will bring a close to things and your reward volition be the Twin Eagle Armour. While the armor itself is not the best, information technology is likewise a costume for Hendrik and if you plan on getting the platinum/all achievements for the Definitive Edition, y'all will need it.
Source: https://www.gamerguides.com/dragon-quest-xi-echoes-of-an-elusive-age-definitive-edition/guide/walkthrough/act-iii-post-game/an-old-friend
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